Cameras and Video Sources

Cameras and Video Sources

Applies to: Current VideoHub360 theme package

Primary Camera

Studio starts with one primary camera source. It is the basic camera workflow and is not removed like a secondary source.

Add Another Camera

  1. In Scenes, click Add source.
  2. Choose Video Capture Device.
  3. Select the browser-visible device.
  4. Enter the source name.
  5. Add the source.

Each camera has its own source ID, name, device selection, stream, status, and source-owned video element. Camera elements stay attached to Studio; switching sources changes visibility rather than repeatedly moving or recreating the elements.

Device Permissions

Use Grant camera access to list devices when the browser has not exposed device names. Use Device Tools or Test Camera to confirm permission and status.

Switching Cameras

Select the desired camera Scene to stage it in Preview, then Cut or Fade it to Program. Camera A can remain in Program while Camera B is prepared in Preview.

Disconnection

If a camera disconnects, check the source status, reconnect the hardware, refresh the device list, and select the device again. Do not remove a source that is currently protected in Program during a live/recording session.